Personal Projects
- Genre: 3D Action Adventure / PvE
- Type: Blockout
- Engine: Unreal Engine 5
- Tools: AutoCAD, Photoshop, DaVinci Resolve, Audacity, JakubW asset pack
- Iterations # 8
- Playtests # 5
- Role: Level designer
- Genre: 3D Action Adventure / FPS
- Type: Encounter design study
- Engine: Far Cry 5 Editor
- Focus: Stealth/assault dual routes, intensity curve, boss climax
- Duration # 2 weeks
- Role: Level designer
- Genre: 3D Action Adventure / FPS
- Type: Narrative level design case study
- Engine: Far Cry 5 Editor
- Focus: Analysis and recreation of The Last of Us’ opening sequence
- Duration # 2 weeks
- Role: Level designer
JAM Projects
Planet-Hopper
- Genre: 2D platformer
- Type: GameJAM (Micro JAM 016)
- Theme: Space + Resources are limited
- Engine: Godot
- Tools: AutoCAD, Photoshop, Aseprite, FL Studio
- Group size # 5 people
- Time to complete # 48 hours
- Role: Game and level designer
- Genre: Simulation, Strategy, Management
- Type: GameJAM (LevelUp Game Jam 2024)
- Theme: Collective intelligence vs collective madness
- Engine: Unreal Engine 5
- Tools: AutoCAD, Photoshop, Blender, FL Studio
- Group size # 8 people
- Time to complete # 6 days
- Role: Game and level designer