Eneko Aramendia

Level Designer

UE5 greybox/blockout designer focused on spatial flow, traversal, readability, player guidance and set-piece pacing.

Professional Work

Confidential Demo Project

Paid Freelance Level Design · UE5 · Third-Person Exploration

  • Paid NDA-protected freelance work for a playable demo.
  • Third-person exploration level with light platforming.
  • Created a playable UE5 greybox focused on traversal, verticality, pacing and player guidance.
  • Delivered 2D documentation, video walkthroughs and design notes.

Role: Freelance Level Designer

Focus: Traversal · Readability · Pacing · Player Guidance · Verticality

Engine: Unreal Engine 5

Unannounced Project

Sole Level Designer · UE5 · Third-Person Narrative Exploration

  • Sole Level Designer on an unannounced third-person narrative exploration game.
  • Working on level blockouts, traversal spaces, puzzle layouts and level flow.
  • Integrating narrative intent into the spatial structure of the level.
  • Part of a publisher-facing vertical slice sprint.

Studio: Dinobyte Softworks LLC
Role:
 Sole Level Designer
Focus: Level Flow · Traversal · Puzzle Spaces · Narrative Integration · Greybox Iteration
Engine: Unreal Engine 5

Personal Projects

Game Jams